Optional collideOptional distanceThe distance to keep between the anchor points. Defaults to the current distance between the bodies.
Optional localThe anchor point for bodyA, defined locally in bodyA frame. Defaults to [0,0].
Optional localThe anchor point for bodyB, defined locally in bodyB frame. Defaults to [0,0].
Optional lowerThe lower constraint limit.
Optional maxMaximum force to apply.
Optional upperThe upper constraint limit.
Optional wakeWhether the constraint should wake up bodies when connected
Set to true if you want the connected bodies to collide.